I present to you a complete, and most importantly, detailed walkthrough of the S.T.A.L.K.E.R. Shadow of Chernobyl modification – S.T.A.L.K.E.R. Omega Variant . The walkthrough is built around answers to the most challenging aspects of the modification, including plot loopholes and bug fixes.
The protagonist, Kaidanovsky, or simply Kaidan, is a detective for the private agency "Omega." He arrived in the Exclusion Zone to search for a missing person, Alexander Shepetilov.
Which way do I go from the tunnel? Are there dogs around?
I wouldn't recommend touching the dogs – they'll eat me. It's better to run away quietly. You'll have to run to the nearest bar; he's the only one there. The Chief will meet us, and you'll get all the information from him.
Where to go next? After talking to the Chief?
It all depends on how you answer the Chief's question about departure time. If you rush into the Zone immediately, the Chief will direct you to the Military. If you decide to spend the night, the Chief will advise you to talk to the local bartender, Borman. Borman also gives you a choice: either you trust the military or you don't. If you don't, Borman advises you to talk to Morder, who will have a quest line.
After completing all the stalker quests, you will be tasked with delivering a disc with information to a group in the Dead Marshes location, as well as the opportunity to enter the Zone without the military's help via a secret path. If you take this path, hostile military personnel will appear in the Zone, and you will end up at the Black Lake instead of the reservoir location.
After choosing, we head to the military checkpoint and ask the privates for a pass – they send us to the Major. We agree to leave him 10,000 rubles now, and on the way back, bring the Joker artifact from an unknown artifact field. So it's best not to waste money...
So what next? Where do we go after the checkpoint?
It's very simple: during the dialogue, the Chief mentioned that the guy we're looking for worked for the scientists. So the road leads to Jupiter—to the scientists' portable bunker. At the exit from the old dump, you'll meet a stalker who will tell you about a bandit ambush on Jupiter. There are a lot of them there, so it's better to run...
What to do in the scientists' bunker on Jupiter?
In the bunker, you'll meet Novikov, Herman, and Ozersky. Talk to Herman; Herman agrees to give you information if you do some work for him. He'll send you to Skadovsk to meet their man named Kirill Gront. This character is relaxing at a table in Skadovsk, wearing a scientific suit.
Gront will send you to look for a folder with documents in the old laboratory. It's located in the Iron Forest. Just be careful, there are a lot of zombies with controllers there, but grenades help.
Where is Gront's folder with documents?
It's on the table next to the large gauss cannon on the ground floor. I should note that the door there is broken down, and you can reach that room simply by going down to the very bottom floor. You won't have to climb through the vents.
Return to Gront with the folder, and he sends you back to the scientists with the folder.
Where should you go after handing over the documents to Herman?
You need to go to Yantar to see Sakharov.
Where is the passage from Jupiter to Black Lake?
The passage is located (as stated in the dialogue) at the southeast gate of the Jupiter plant.
Where is the container for Ozersky in Black Lake?
The container is in the underground lab, on a table behind the computer monitor, in the room with the large brain, executed by rebar.
How do I get into the underground lab in Black Lake?
The easiest way is to go up to the central complex, then take the stairs to the second floor and approach the elevator shaft. Climb down the cables, go through a couple of hermetically sealed doors, and we're there. The problem is how to get back out through the same elevator shaft. It takes skill—climb all the way up, the camera will face the stairs, turn sharply left, and jump to exit the shaft.
There are other ways to get there, too, through the underground communications. But there are a lot of mutants there. They're large packs of jerboas and snorks. The only thing is, you might get a little confused, but you'll definitely get to the lab. Near the closed base, when you enter the location, there's a hole in the utility lines – jump into it (with enough dexterity, you can also jump out). Descend to the lower level. You can go into the tunnel opposite, or go to the end of the tunnel, turn right, and go through the opening. That's where the slaughterhouse begins. But eventually, you'll reach the laboratory. From there, it's up to you – either go back or exit through the elevator shaft.
Where's the briefcase for Beard?
After eliminating Sultan, look in his closet; there's a briefcase with documents on a drawer.
Where are the tools for Azot?
Can't find the tools Azot sent you for? No wonder. First, you need to find two sets, only then can you bring them to Azot . As Azot said, the first set of tools (for fine work) is in the building opposite the main workshop of the cement plant (the spawn is most likely random). On the second floor next to the cistern.
The second set (for calibration) is more complicated. The second set of tools for Azot is on the top shelf of a rack next to the crashed helicopter in the Jupiter plant complex.
Where is the Dodge for Azot?
The Dodge is parked in the village of Kopachi, west of Yanov Station and north of the mobile scientists' camp, near the excavator. Drive to the main entrance of Yanov Station. And be careful, the cars in this mod have unrealistic physics.
How to get to Eastern Pripyat?
To get to Eastern Pripyat and cross the river, you need to learn about the crossing. Azot will tell you about it.
The crossing to Eastern Pripyat is in the elevator at the Jupiter plant, near the entrance to the underground. It's exactly where Degtyarev's group broke into Pripyat the first time. The main thing is to approach from the slope. There is no need to jump into the shaft. There is no crossing there. After a short stroll through the Pripyat subway, you'll find yourself in its eastern part.
Where can I find Degtyarev in Eastern Pripyat?
Degtyarev and his buddies are hiding in the X-8 laboratory, located beneath the Yubileiny public services building. You can only get there via an elevator, which Zulu activates when you encounter him. You need to find Zulu near this building and help fight off the mutants. Talk to him. He'll lead you to the elevator and activate it. Simply enter the elevator, and the passage to the X-8 laboratory will activate.
Enter the elevator and go to the lab. Vano will meet us there and take us to Degtyarev. Just follow Vano. Or go up the second shaft and jump on the second-to-last floor.
Vano will eventually lead you to a room with Degtyarev.
Where should I look for Garik?
As Degtyarev said, he doesn't have a Gauss gun. Garik hid it, and only he knows where it is. Garik patrols the school. But in reality, he's in the basement with two stalkers. We approach the school from the Yubileiny direction. To the right of the entrance, there will be a doorway and a descent into the basement. Garik is in that basement.
Where should I look for a Gauss gun in Eastern Pripyat?
As Garik said, the Gauss gun is in the basement of the department store in the southern part of the city, behind one of the columns. The department store is located in the southern part of the city. You can enter the basement either through the central doors and wander through the rooms, or descend through a manhole cover on the other side of the adjacent high-rise building.
As soon as you descend to the basement (from the department store), you need to go to the far column to the right of the stairs.
The backpack with the Gauss Cannon is embedded in the ground, making it very difficult to see (especially under static lighting) .
How do I save the Tramp?
After you find the Gauss Cannon in the basement of the department store, you'll receive a message from the Tramp. He's asking for help - he's been cornered by Monolithists in the Book House. Quickly run there (along the street, south of the department store). Eliminate the Monolithists as quickly as possible. Rescue the Tramp and escort him to the Yubileiny Service Center.
How do I cross to western Pripyat?
To find the passage to western Pripyat, you need to help Degtyarev and his squad fight off the Monolithists led by Sauron. After you escort the Tramp and talk to him, Vano and Degtyarev will emerge from the laboratory. Talk to Degtyarev. After the Monoliths are eliminated, a clue to the passage will appear in dialogue with any survivor.
Not everyone needs to survive. One surviving NPC is enough.
The passage to Western Pripyat is located west of Yubileyny, near the fence, behind the yellow trailer.
Where can I find the cards for Tramp?
As Tramp said, his cards are hidden in the washing machine in the laundromat. The washing machine is in the backyard of the laundromat.
Where can I find Garik to give him the cards?
After finding the cards, you'll have to hand them over. Garik will appear at the entrance to the utility room, opposite the school, only after clearing out Sauron's squad and taking the passage to Western Pripyat.
Where can I find the door with the code lock for Sych?
The door is on the radar, a small guardhouse in the tunnel opposite the exit from Pripyat. You can climb up there by climbing a ladder; just go through the hole in the fence.
You'll find a backpack on the shelves in the room; carefully examine its contents.
How do I get to the Dead Marshes?
Once you get to the Army Warehouses, talk to Cap. Research the locations.
He'll tell you about the passages. The passage to the Dead Marshes is located directly east of the Psycho's hut on the lake.
Where can I find Lesha Korsak?
Even if you didn't accept the quest to give the disk to Lesha Korsak, a dialogue with Cap will mention that a friend is waiting for you there. You can also complete the quest without the quest or the disk (it's a bug). Lesha Korsak is located in the fishing village in the Dead Marshes, in the northwest corner of the map.
Where is the passage from the Dead Marshes to the Empty Lands?
Lesha Korsak will tell you about the passage; you can also use a guide to take you there. The passage is located in the southwest of the map.
Where can I find the Joker artifact for the Major?
Lesha Korsak will give you the first clue about the Joker and the artifact field; the path will lead to the Empty Lands. In the Empty Lands, in an old shack near the western center of the map, lives the bloodsucker stalker Blind. In exchange for 10 snork paws, he will tell you about the artifact field and the Joker artifact.
A marker will appear on the artifact field on the map—the eastern point of the map. The artifact is located exactly in the center of the field.
Where is the passage from the Empty Lands to the Dump?
Follow the path to the southwest corner of the map. You will reach the dump.
Where to find Kruglov in the Dead City?
Kruglov is in a room on the top floor of a ruined five-story building, next to a Lenin monument.
BUT! Due to the mod's flawed NPC logic, Kruglov can break loose and run aimlessly, only to die at the hands of zombies. So, we run and look for him immediately.
Where are the parts of the journalist's diaries in Dead City?
The first part of the diary is in the village council building—a large building with columns. On the second floor, in the left corridor.
The second part of the diary is in the Slava KPSS building , opposite the Lenin monument on the central square. It's on the second floor in one of the rooms.
Where is the helicopter with the documents in Dead City?
The crashed helicopter is in the northwest corner of the location. Just jump over the fence. The documents are on the dead soldier behind the tree to the right of the helicopter.
Where is the crossing to Boloty?
As Sidorovich said, the crossing to Boloty is located next to the checkpoint near the fence.
How do you get to the Clear Sky base?
Find a guide at the fishing hamlet and ask to be taken to the base. There, you'll need to speak with Kholod, Kalancha, Suslov, and the Mechanic.
Where can I find tools for the Clear Sky mechanic in the Swamps?
The tools are in the mechanic's yard (there's also a renegade base there) in the back of a ZIL truck under a canopy.
Attention!!! Be sure to find these tools, otherwise the Vintorez optics quest will stall.
How do I get a tactical Vintorez with a collimator optic?
You need to complete the Kalanchi mission and clear the southern passage of Renegades (after clearing it, be sure to wait for the Black Sea fighters at the points, then the mission will be counted).
Where is the WWII weapons cache for Sych buried in the swamps?
After you open the door on the radar and read the note about the cache in the swamps, you can run and collect the captured PPSh and Mosin rifles. The cache is in a box buried in the bushes to the right of the passage to Agroprom from the Swamps in the northern part of the location behind the railway embankment. It's on a hill near the fence.
Where can I get a scope for the tactical Vintorez?
Ask Sidorovich after completing the Clear Sky Mechanic quest for tools. He'll send you to the Bartender, and for 15 koshen and some work, the scope will be yours in 24 hours.
Where can I find Mityai's backpack?
Mityai's backpack is buried near a large tree in the southeast of the location.
Where can we find Valerian for Sidorovich?
Sidorovich will send us to the Bartender. The Bartender will then send us to Blind, a mechanic in the Bar (where the Arena used to be). He'll tell us that Valerian might be at the ATP. From the ATP, we go to the ATP itself; our Valerian is hanging out in the building to the right of the road (even though he didn't send us to get anything).
How can we find Chekhov?
Information about Chekhov can be obtained from the Svoboda members at the checkpoint. Then from Lukash. Chekhov was sent to Radar to help Loki.
Warning!!! Protect Chekhov at all costs – his death will end the main storyline.
Where should we go after talking to Chekhov?
The dialogue mentions the Dump. We go to the Dump and talk to Shulga at the Duty checkpoint. Shulga will send us to Semyon, who will tell us about how the bandits controlled the Dump. Our path leads to the Dark Valley.
Where is Yogi's Magnum?
In the X-18 lab on the lower level, there's also a blue box there. However, there will be a ton of poltergeists coming from there.
ATTENTION!!! Do not go to the second floor of the factory under any circumstances! Otherwise, your saves will be destroyed.
After returning the magnum to Yoga, he'll direct us to Borov, who will shed light on where the Varangian went and what Scar was up to. A tip on Bar, or rather General Voronin.
Where did the Varangian go?
Borov will tell you that the soldiers captured the Varangian. They were seen at a checkpoint near the southern farm. The Varangian is being held at gunpoint in a ruined hut. Behind the bridge. Where Fox used to spend the night. So, we must immediately eliminate everyone there, or the Varangian will be shot. After rescuing the Varangian, we find one of the soldiers' Saiga and hand it over.
Warning!!! This is where the Varangian mayhem begins. We lead the Varangian to the crossing to the Dump, then, when he stops, we speak to him and cross over. From the Dump, we lead him to the Duty checkpoint. We talk to him again, but he'll leave again to take care of his own business. He doesn't want to talk about it. Once you reach the Bar, wait for the Varangian (he's hanging around behind you). Take him to the Bar, where there'll be a break.
During this break, go see General Voronin. After the conversation, he'll send us to Pripyat to see Nesterenko and Nalivaiko. Enter the Bar, pick up the Varangian, and head to the Army Warehouses.
!!!ATTENTION!!! If the Varangian stops at the fork near the Wild Territory crossing and says he can't go with Kaidan to Yantar, it's a bug.
Take the Varangian to the AC crossing, talk to him, and then cross.
If the Varangian doesn't appear at the Army Warehouses, it's a mod plot error that wasted half a day. I don't know how to fix it, but if the Varangian stalls near the Wild Territory crossing, he won't be able to enter the AS, there won't be any dialogue, and there won't be a transition to the Agro-Industrial Zone.
If everything went well and the Varangian has entered the AS, then he'll have to go back to work, and we'll be heading to Pripyat.
Where can I find Nesterenko in Pripyat?
Nesterenko and his squad are based in Pripyat, at the bus station in the northwest of the city.
Attention!!! Due to the large number of NPCs, the war, and the Freedom fighters, Nesterenko jumps off the ground and runs off to fight. His logic is flawed and he doesn't ignore the combat scheme. Therefore, in the config, change the life simulation distance to
- \gamedata\config\alife.ltx .
- switch_distance = 150.0; 100; 75.0 заменяем на
- switch_distance = 10
Then you can freely talk to Nesterenko. Then, set it back to 150. He will appear on the map some time after you arrive at the camp. He will send us to Nalivaiko.
Where to look for Nalivaiko in Pripyat?
Nesterenko will tell you that Nalivaiko and his fighters are in the grocery store, very close. The grocery store is located north of the bus station. Enter the first door. On the left will be the entrance to the inner building. Nalivaiko and his fighters are on the very top floor, in one of the rooms.