Walkthrough for Stalker: Shadow of Chernobyl

A game you want to play more than once. Personally, I always liked the opportunity to choose one of the factions "Duty" and "Freedom" and join it. It's more fun to play together. I believe that in the entire existence of the Ukrainian gaming industry, at the moment (2015), we have not yet done anything better than S.T.A.L.K.E.R.. I recommend it to everyone!


Walkthrough:

1.  Cordon  - first steps in the world of the Zone.

2.  Dump  - the location is controlled by bandits.

3.  Research Institute "Agroprom" (part 1)  - meeting the military.

4.  Underground  - in search of Strelok's cache.

5.  Research Institute "Agroprom" (part 2)  - return to the institute.

6.  Bar  - we take the obtained loot to the Bartender.

7.  Dark Valley  - a walk through the bandits' base.

8.  Laboratory X-18  - an unforgettable experience :)

9.  Wild Territory  - mercenaries are a harsh people.

10.  Yantar  - swamp, snorkels, bunker, psi-radiation.


11.  Laboratory X-16  - new monsters, new sensations.

12.  Army warehouses  - a battlefield between Duty and Freedom.

13.  Radar  - turn off the brain burner.

14.  Laboratory X-10  - the last laboratory in the game.

15.  Pripyat  - a walk through an abandoned, but not empty city.

16.  Approach to the station  - a breakthrough to the shelter, during the emission.

17.  Sarcophagus  - the cherished wish-fulfiller.

18.  Controlling the monolith  - and also another fight with it.

19.  Chernobyl Nuclear Power Plant  - a dash to victory.


Additional quests:

1.  Cordon  - Sidorovich, Wolf, Fan.

2.  Junkyard  - Fight off a raid and bandit attack.

3.  Bar  - Brom, Hunter, Arnie.

4.  Army Warehouses  - Lukash, Max, Skull, Screw.

5.  Dark Valley  - Rescue your partner from bandits.

6.  Yantar  - Artifacts, find an item, and more.


World of the Zone:

1.  Factions  - Duty, Freedom, Mercenaries, Monolith.

2.  Anomalies  - Electra, Frying, Aspic.

3.  Artifacts  ( part 2 ) - effects, side effects, and cost.

4.  Mutants  - pseudo-dogs and pseudo-animals.

5.  Map  - artifacts, quests, and rewards.


Weapons and ammunition:

1.  Pistols  ( parameters ) - Kora, SIPt, Fora, PMm.

2. Assault rifles  ( parameters ) - Akm, Viper-5, VLA, Thunder. 3.  Shotguns  - sawn-off shotgun, spsa, chaser. 4.  Sniper rifles  - SVD, Vintorez, Gauss gun. 5.  Grenade launchers and sights  - Bulldog-6, RPG-7u. 6.  Ammo  ( part 2 ) - ammo and grenades in the game. 


Equipment:

1.  Armor  (parameters)  - stalker suits.

2.  First aid kits  - medications for treatment and prevention.

3.  Food  - non-stop, a loaf of bread and practical sausage.


Modifications to Shadow of Chernobyl: 

1.  Corners of Truth  - Looking for a thrill in the Zone?

2.  S.T.A.L.K.E.R. End of the World 2: Last Sunrise  - mod.

3.  Omega variant  - you're looking for the son of wealthy parents.