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A game you want to play more than once. Personally, I always liked the opportunity to choose one of the factions "Duty" and "Freedom" and join it. It's more fun to play together. I believe that in the entire existence of the Ukrainian gaming industry, at the moment (2015), we have not yet done anything better than S.T.A.L.K.E.R.. I recommend it to everyone!
Walkthrough:
1. Cordon - first steps in the world of the Zone.
2. Dump - the location is controlled by bandits.
3. Research Institute "Agroprom" (part 1) - meeting the military.
4. Underground - in search of Strelok's cache.
5. Research Institute "Agroprom" (part 2) - return to the institute.
6. Bar - we take the obtained loot to the Bartender.
7. Dark Valley - a walk through the bandits' base.
8. Laboratory X-18 - an unforgettable experience :)
9. Wild Territory - mercenaries are a harsh people.
10. Yantar - swamp, snorkels, bunker, psi-radiation.
11. Laboratory X-16 - new monsters, new sensations.
12. Army warehouses - a battlefield between Duty and Freedom.
13. Radar - turn off the brain burner.
14. Laboratory X-10 - the last laboratory in the game.
15. Pripyat - a walk through an abandoned, but not empty city.
16. Approach to the station - a breakthrough to the shelter, during the emission.
17. Sarcophagus - the cherished wish-fulfiller.
18. Controlling the monolith - and also another fight with it.
19. Chernobyl Nuclear Power Plant - a dash to victory.
Additional quests:
1. Cordon - Sidorovich, Wolf, Fan.
2. Junkyard - Fight off a raid and bandit attack.
3. Bar - Brom, Hunter, Arnie.
4. Army Warehouses - Lukash, Max, Skull, Screw.
5. Dark Valley - Rescue your partner from bandits.
6. Yantar - Artifacts, find an item, and more.
World of the Zone:
1. Factions - Duty, Freedom, Mercenaries, Monolith.
2. Anomalies - Electra, Frying, Aspic.
3. Artifacts ( part 2 ) - effects, side effects, and cost.
4. Mutants - pseudo-dogs and pseudo-animals.
5. Map - artifacts, quests, and rewards.
Weapons and ammunition:
1. Pistols ( parameters ) - Kora, SIPt, Fora, PMm.
2. Assault rifles ( parameters ) - Akm, Viper-5, VLA, Thunder. 3. Shotguns - sawn-off shotgun, spsa, chaser. 4. Sniper rifles - SVD, Vintorez, Gauss gun. 5. Grenade launchers and sights - Bulldog-6, RPG-7u. 6. Ammo ( part 2 ) - ammo and grenades in the game.
Equipment:
1. Armor (parameters) - stalker suits.
2. First aid kits - medications for treatment and prevention.
3. Food - non-stop, a loaf of bread and practical sausage.
Modifications to Shadow of Chernobyl:
1. Corners of Truth - Looking for a thrill in the Zone?
2. S.T.A.L.K.E.R. End of the World 2: Last Sunrise - mod.
3. Omega variant - you're looking for the son of wealthy parents.
