Flash

The cheapest and shortest-lived vehicle in Planetside 2. Its low hit points are offset by its low cost, coupled with the variety of modules and weapons it can be equipped with. It's a two-seater vehicle, allowing you to give an ally a lift if you're on the way. The Flash can be destroyed with regular firearms.


ATV Equipment

1. Invisibility. Among the equipment features, a camouflage module is worth noting, allowing the saboteur to activate invisibility and remain undetected by the enemy for a period of time. 

You can take a flash bait as an engineer, mine it by placing explosives on the seat of 3-4 blocks, then switch to saboteur, and you'll have a suicide anti-tank with invisibility. Drive up close to an armored vehicle while invisible, fire explosives at the tank, and blow yourself up along with it.

2. Shotgun - a shotgun can be mounted on an ATV, and when paired with invisibility or a threat detection module, you can farm enemy infantry, either with weapons or by simply running over them at speed.

3. Sensor - with the sensor module, you can highlight enemy infantry movements for your allies and earn a certain number of certificates for doing so.

4. Anti-tank - with a bulldog or cannon weapon, paired with camouflage and auto repair, you can take out enemy armored vehicles. However, an ATV can be killed with one hit from a tank. It's also difficult to escape a harasser once they've spotted you. And of course, the open seat makes you vulnerable to small arms fire. 


Combat tactics

1. Saboteur's Friend - Of course, thanks to camouflage, the flash can stealthily transport the sniper to any point on the battlefield, to any rocks or trees, and return just as stealthily.

2. Base Destruction - camouflage allows for easy travel between bases and hacking terminals in enemy territory. Furthermore, with a cannon or bulldog mounted, you can quickly destroy other players' unprotected bases, their modules, and more power than with regular small arms. In case of danger, use camouflage and flee the scene.

3. Location - search for enemies within the base and highlight them on the minimap, thanks to the threat detection module. The flash can also enter almost any doorway, which also provides a tactical advantage.

4. Tank Annoyance - and of course, you can quietly and leisurely pummel enemy tanks with heavy weapons while camouflaged, though believe me, they won't be thrilled. But the Quadric's low cost might justify this tactic.


Flash Armament: 

A cheap, two-seater ATV with the ability to mount a gun in the front and fire from the passenger seat. It only costs 50 nanites, meaning it can spawn every minute.


1) Clock 

Fit for moving around enemy territory as a saboteur. Only he can activate the clock fit on Flash, which lasts 30 seconds. It's also handy for destroying enemy fortifications solo if you mount the cannon in the front as your primary weapon. Fire a couple of shots, hide in the clock fit, and repeat. 


2) Crusher

Same as the previous attachment, but with the addition of an auto repair mount for protection. Drive around in a cloak and crush the enemy infantry. Sometimes, you can get a lot of kills.