Shrines (Part 1)

Diablo 1 Walkthrough  -> Shrines (Part 1)

Shrines are small stone pedestals that have a variety of effects on your character, both positive and negative. Shrines are found on levels 1-15. The game's final level, level 16, never contains any shrines.

Since shrines can have a negative effect (which, by the way, cannot be removed), do not visit those shrines whose effects you do not know.

All the shrines listed below are listed in alphabetical order. They can only be found on levels 1-8 of the underground labyrinth. Those shrines found on later levels may only share the effects of these shrines. It's worth remembering that not all of them are favorable to visit, so it's best to save before activating a shrine.

  1. Divine - "Drink and refresh yourself" Throws 2 Potions of Full Restoration or Potions of Full Health and Mana Restoration, and also fully restores your health and mana.
  2. The majestic - "Blood rush interrupts your thoughts" +2 to Dexterity
  3. The Rotting - "The Last May Yet Be First" +1 to any attribute of the hero who touched the shrine, -1 to all attributes of other players.
  4. Spiritual - "Wealth comes from where you least expect it" Fills all empty inventory slots with gold.
  5. The eerie - "Carmine and azure will become like the sun" All health and mana potions become restoration potions of the same quality.
  6. The captivating - "Strength Comes at the Price of Wisdom" +2 to Firebolt spell, -10% to total mana (permanent).
  7. Encrypted - "Secret power brings destruction" Unleashes a Nova spell and fully recharges your mana.
  8. Enchanted - "Magic is not always what it seems" -1 to the level of one random spell, +1 to the level of other spells (bug: usually -1 hits Chain Lightning).
  9. The ominous - "Divine faith strengthens strength" +2 to Strength
  10. Stone - "Mana powers are restored" Recharges all staffs and rods (both equipped and those in the inventory).
  11. Magical - "While the spirit is awake, the body prospers" Casts a Mana Shield spell (no effect if such a spell is already active).
  12. Shimmering - "Secrets Revealed by the Light of Reason" Identifies all items in the inventory.
  13. The mystical - "Your skills are growing, but it comes at a price." All gold bars in your inventory are converted into life.
  14. The dark - "Knowledge and Wisdom at the Cost of One's Own Efforts" +2 Magic, permanently reduces total mana pool
  15. Abandoned - "Fate can guide the hands of men" +2 to Dexterity
  16. The ghostly - "Where greed fails, patience will find its reward" Drops full recovery potions for other players.
  17. Religious - "Time cannot weaken the power of steel" Restores the durability of all equipment
  18. Supernatural - "A strange scream is heard from afar" Refills the next level of the dungeon with monsters and restores all chests.
  19. The Holy - "Wherever you go, here you are" Activates the Phasing spell (transfers the player to any location on the screen)
  20. The sacred - "Energy comes at the cost of wisdom" +2 to Charged Bolt spell, -10% to total mana (permanent)
  21. Hidden - "New strength is forged in the fires of destruction" -10 to the maximum durability of one equipped item, +10 to the maximum durability of other items (permanent). Do not use with indestructible items; their durability will not increase or decrease. It's better to go to town and buy some regular items if needed. Shield durability is most often reduced. The item with the durability reduction is not destroyed; it remains at 1/1 durability in the worst case scenario.
  22. The strange - "The sword of justice is swift and sharp" +1 to maximum damage of all weapons (temporary).
  23. The Secret - "Some things weaken while others gain strength" +5 points to any attribute, -1 point to all other attributes (if the selected attribute has the maximum value, the bonus is not awarded)
  24. Quiet - "The feeling of life comes from outside" +2 to Vitality
  25. The solitary - "The road is clear when you look at it from above" Opens the entire map of the current level.
  26. Decorated - "Salvation Comes at the Price of Wisdom" +2 to Holy Bolt spell, -10% to total mana (permanent).
  27. The dismal - "Those who defend themselves rarely attack" +2 to Armor Class (temporary), -1 to maximum weapon damage (temporary).
  28. The miraculous - "Once opened, again closed" Refills all chests on the current level.

Source: diabloarea.net (translated by: Kitty Venom).

Shrines (Part 1) (Part 2)


See also:

Monk from Diablo 1

Barbarian and his skills

Act 3 in Diablo 2