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Fallout 2 Walkthrough → New Reno
A city specializing in entertaining its visitors and shaking them down. Controlled by the mafia (editor's note: more precisely, mafia families). Talk to the jet dealer at the entrance – he'll tell you a lot. Also, the alcoholic priest will pour out his heart and leak information for a bottle of beer. Eldridge will offer you a Vault-Tec voice module for 3,000 coins. Buy it – you'll come in handy.
Here you can also become a boxing champion and a porn star with the appropriate, ahem, skills. This will guarantee you the respect of the locals. To start, complete the quests for the Mordino and Salvatore families. In the Stables, you'll meet Myron – a cynical asshole with a big ego.
Nevertheless, he's useful – he can make Stimpaks and an antidote. He needs to reach a certain level of maturity to learn how to make Super Stimpaks.
On Golgotha, have Lloyd dig up the stash, and when he comes down, follow him. He'll attack you, and you'll kill him. You can dig up the corpse from the grave where the rustling noise is coming from. The poison canister for Salvatore is in the basement of the Desperado Club, where Lloyd is. After completing B. Jesus Mordino's quest to eliminate the Salvatore leader, don't return to him. If you suddenly feel like killing all the Salvatores, Mason will give you some fancy glasses – they're said to boost charisma. You can also steal them.
M. Jesus has a unique knife – it's a bit more powerful than a regular army knife. After returning to the main street and discovering the car is missing, shake Jules. Intimidate him until he tells you the Highwayman was stolen and tells you where. DESTROY all the assholes who dared to steal YOUR Highwayman and take it back.
From the editors - or, you can take a more humane approach: buy back your car and upgrade it for an additional fee.
Then, it's time to tackle the Wright family quests. Talk to the older Wright brother at the train station, and he'll give you a recommendation. Father Wright will task you with finding his son's killer. To find the key clue—a canister of poison jet—you need to ask his brother, who's guarding his father's office, about the room where it's hidden behind a locker.
Ask drug dealer Jimmy G about the canister, and he'll point you to Renesco the Rocketeer. Renesco lives in the Trade District, the same place as Eldridge the Gunsmith. Renesco will complain about being forced to make Salvatore's poison jet. Report Salvatore to Wright; it's best not to mention Renesco. He, in turn, will complain that he has nothing to fight Salvatore with, and will suggest that you explore the Sierra military base northwest of New Reno.
Agree and receive a reward and a special kit at Eldridge's shop, becoming a member of the Wright family. Eldridge will also task you with finding a laser weapon sample for him. If you have an electronic lockpick or a high hacking skill, feel free to head to the Sierra base. In any case, it's worth shooting down the turrets with something long-range and salvaging weapons from the corpses of unlucky marauders.
At the Bishop family's Shark Club, in the room next to the stairs to John B.'s office, there are many useful items, and in the pool table lies a magical, equally magical, ball. Rumor has it that with a little luck, this thing can be very useful... You'll also meet Bishop's wife and daughter, Angela. The wife is bisexual. If you manage to properly woo them (there are special perks for this), they'll tell you a lot of interesting things before they fall asleep.
The safes contain useful items: cosmetics, for example – they say it also increases charisma in women, but the most useful one is in John B.'s room – a Raider map (not to be confused with the Ranger map). It will help you safely get to their lair in the east. The main thing is to carefully pick the lock on the safe and disarm the traps... Now we're heading to Broken Hills .
Editor's note: to avoid Bishop pinching you on the way out, you need to first take the quest from the preacher yelling in the square in Vault City . And if that doesn't work, quietly disarm Bishop's safe – let him explode, and then, before the guard comes running, run down the room, use your sneak skill, and stand still. It should help :)