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Navigation in Wormholes (part 2)
8. How to understand which WH you are in?
Enter the WH number in the Google search engine or use the site
http://anoik.is/.
9. What is the difference between C1, C2, C3, C4, C5, C6 WH systems?
These are difficulty levels, the higher the number, the higher the difficulty. And the loot from IMO anomalies is correspondingly higher. For example, in C1, 6-8kk worth of blue drops from one combat anomaly, in C2 it is 12-16kk. C3 already gives up to 40kk from an anomaly. But the difficulty also increases. For example, C1-C2 can be pulled out on Gnosis. In C3, it is already better to fly on Praxis or something more serious. Even C2 is better to do on Praxis, it is more convenient and faster, but you can also use Captab Gnosis. In C4 and higher, all data relics are 100% protected. In C1-C3, there are unprotected data relics that are made by a frigate.
In c5-c6 systems there are drifters that warp to you at any point in the WH, hang a scraper and kill you. More information about how many anomalies fall from c1-c6 can be found at:
https://wiki.eveuniversity.org/Wormhole_sites
10. What is static, high low, null? What are the features?
Static is a Wormhole with a certain number, when you have scanned it 100%, which will constantly lead to high, low, null, c2 - and other levels of input. Even if it closes, the same one with the same number will open and it will also lead to high, if static is in highes.
11. What is tonnage and how long does a wormhole live, the mass of a wormhole?
Tonnage is the maximum ship that a wormhole can pass through itself by size. For example, all C1 systems only pass Maximum Battlecruisers. There are wormholes for frigates - small-tonnage ships, for Battleships - large ships. And for everything else - very large ships.
A wormhole lives 16-24 hours, depending on its type, that is, if by time. That is, if you are scanning a wormhole in a dead system, then every day you will have a new wormhole in the system. Or if you are inside a wormhole, then you become an interstellar traveler from science fiction novels, who will see different wormholes to new systems every day, not like yesterday, and not like tomorrow!
Wormhole mass - each ship has a mass, the larger the ship, the greater its mass, Wormhole can slam shut not only by time, but also by mass. If the hole is used too often, then it collapses, because of the mass. The mass of the hole can be found out by its number in special services like
https://evemaps.dotlan.net/wormholes
12. How to find out the type of wormhole, and how to understand how much time it has left and when it will disappear?
Right-click on the scanned wormhole and three parameters are written there:
1. Time - will not last more than one day (up to 24 hours and it will close), coming to the end of the life cycle - 2 hours left).
2. Mass - has not yet been significantly disturbed by those passing through it (the mass is not touched, the wormhole was used little or the mass is large), was significantly disturbed, but did not reach a critical state (less than 50% of the mass remains and it will collapse), reached a critical point (1-2 passes and it will collapse).
How to get 1kk sp on main / Как получить на основу 1кк сп?
On any account, even an old one, follow the link, and at the bottom under the fields, click "
Log in to become a recruit". You don't need to fill out the form:
1млн навыков бесплатно сп / 1mln free skills.
13. What is Terra, the Shattered system?
Terra is the capital of all scanners, there are NPC stations and a lot of wormholes in different systems and places. There are services that allow you to easily get to Terra.
https://www.eve-scout.com/thera/map/
The Shattered is a system with destroyed planets and satellites. You can't put your station and Control Tower in it, there are also a lot of wormholes in different systems.
14. What to do if after restarting the server the probes disappeared or the wormhole collapsed and there are no probes on the ship?
1. There is a corporation that rescues people stuck in WH Eve-scout.
https://evescoutrescue.com/home/
2. Fly through the wh with filaments into the Pochven, from it or at least into nulls. So at least they will kill you in nullsec, and maybe you will be able to break through to highsec.
3. If you are on a cheap frigate for 1kk, then start the ship's self-destruction. On the capacitor, right-click - start self-destruction.
4. Carry 24 scanning probes with you. 8 loaded and 16 spare in the hold.
15. Why need to go into the wh if there are so many problems?
1. The wh is an opportunity to earn 600kk in a few hours on data relics if you're lucky. On a frigate for 1kk.
2. The wh is an opportunity to extract gas, which gives 5-10 times more isk on alpha, on ventura. Than mining ore in the high sector.
3. WH is an expensive ore, fromnull and lowsec, which is 4-5 times more expensive than highsec.
4. WH is blue loot from sleepers, if you do one battle for a few minutes, you can farm a lot of isk very quickly. And also T2 salvage, in systems C3 and higher.
5. WH is a planetary industry on Omega, the planets are full of resources, you can practically recoup the cost of Omega with one account (3 characters).
16. What are the negative aspects of Wormholes?
1. You have to constantly press d-scan on alpha. There is no opportunity to relax. Since you never know if someone is in the system or not. Compared to the same lowsec and nullsec. Where there is a local chat and it says the number of people in the system. It is easier on Omega, since there is a cloak, you can turn it on and go drink tea, for example.
2. Nothing may drop overnight. One day you get 500, and then the next days nothing drops. You can get very strong dismorality.
3. Everything you bring into the wh, most likely sooner or later will be lost. They will blow up the ship on the anomaly, demolish the station, drive the Control Tower into reinforcement. This is a PvP zone. Only because of the disabled local develops paranoia.
4. Monotony you will constantly fly through the wh, bookmark new holes, sanitize them, every day you will have to scan the exit from the wormhole, if you live inside.
SP farm or endless omega without skills, on imjectors to the stars
At the moment 03/01/23 the sp farm is unprofitable. A bank of skills 500k sp can be sold net for 870kk, and the extractor costs 510kk, for pumping skills. Thus, from 500k sp, you get 350kk isk net at the moment. So, to recoup the omega, you need 7 injectors per month.
But it turns out about 2.5 cans per month with bonuses up to 3 cans, without implants and remap. With the latter, implants for the main and additional skill, and remap of points for the main skill that's all, the remainder for the additional. It turns out 3.5 cans per month, with daily bonuses 4 cans.
Thus, you still need to farm 1kkk per month to play on Omega, extracting skills from yourself into injectors and selling them in Jita. But all the delights of Omega will be available, including ships. But without training skills. It is worth recalling that you can learn skills if your character has at least 5,500,000 sp already. Decide for yourself o7
Navigation in Wormholes (
part 1) (part 2)