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Navigation in Wormholes (part 1)
Navigation is done with the help of bookmarks, both personal and common, to which you can fly, having previously saved the place. Common folder for the corporation's wormhole.
General provisions
To fly relatively safely through the wormhole, it is better to be able to do three main things:
1.
Save the Wormhole from which you entered the wormhole in bookmarks. Right-click on the wormhole - save. This will allow you to fly to 0 meters to it, if you fly along the bookmark (saved coordinate).
2. Be able to make a
safe place between planets, from where you can scan the wormhole. You start the flight to the most distant point of the system, press Ctrl + B and make a bookmark while the ship is in flight between the planets. Thus, you can only be scanned by combat probes.
3. Be able to use the
d-scan. Open the subscan with the Alt + D command, and separate the d-scan window from the system map, drag it to the chat window, or to any convenient place. Set the distance to a maximum of 14.3 AU, and the scanning angle to 360 degrees around the ship. And when you are in the WH or Pochven, constantly press the V button on the keyboard to see what is happening in space near you, and whether they are looking for you using a Combat probe.
4.
Bonus. Accelerate the ship into empty space, with the engine on. That is, if you are scanned by combat probes, then they will fly to your signal already 100 km from the place where you were, if the engine speed is 2500 m/s. To keep the ship flying constantly while you scan for anomalies, double-click on the empty space in space and turn on the engine on your ship. If you have an omega, you don't have to do this, just learn a prototype cloak in 1 day, and you turn it on while scanning, being invisible.
Navigation by wormholes
Saved coordinates are in Menu -> Personal -> Places. You drag the opened window to the right side of the screen in the lower corner, under the window with your overview (main panel). Thus, if while you are scanning or hacking a data relic, an enemy appears nearby, you can react relatively quickly and warp to a safe place, to a previously made wormhole or to the exit from the wormhole.
If you scan in the wormhole, then you save all coordinates for 2 days as a rule, since every 16-24 hours the wormholes change, entrances and exits. And even earlier, if they are slapped by players en masse, with their ships.
It is also worth adding that as soon as you exit the game, everything you have scanned will disappear, and you will have to scan it again. But the beechs you made will remain. And this is another reason to do them.
Possible designations of anomalies:
- ! w-1 exit - a wormhole where you came from, can lead to high or to the previous wormhole, if you jumped deep into several systems.
- w-2, w-3, w-4, w-5, etc. - some wormholes.
- w-3 + - the wormhole will soon collapse or by time "coming to the end of the life cycle" or by mass "the mass has reached a critical value and is about to collapse".
- w-4 s - a wormhole through which only frigates "small-tonnage ships" can pass.
- w-5 s + - a wormhole through which only frigates can pass and it will soon collapse (1-2 hours).
- w-6 c2 - a wormhole that leads to the c2 system of the WH, the second level of complexity. C1, C2, C3, C4, C5, C6. For scanning data relics in the WH, only C1, C2 and C3 systems are suitable. C4 and higher - only protected data relics in 100% of cases.
- w-7 low - the wormhole leads to the lowsec.
- w-8 high - the wormhole leads to the highsector.
- w-9 null - the wormhole leads to nullsec.
When you have scanned the wormhole inside the WH system, you warp to it at 100km, save with the right button in the bookmarks to fly to it at 0 meters, rewarp to the safespot and only then to this wormhole by coordinates.
All this will save your ship in 80% of cases o7
How to get 1kk sp on main / Как получить на основу 1кк сп?
On any account, even an old one, follow the link, and at the bottom under the fields, click "
Log in to become a recruit". You don't need to fill out the form:
1млн навыков бесплатно сп / 1mln free skills.
There are many more nuances regarding navigation in WH that I would like to talk about:
1. Why can you scan data relics only in C1, C2 and C3 systems?
Because in C4 and higher, all data and relics are protected by rats. And there is mostly junk there, since protected data relics are made not because of the loot in boxes, but because of the increased drop of 25% from the "blue" sleepers. Many people think that there is a lot of loot in protected data relics, but in fact it is the opposite.
2. How to distinguish an unprotected data relic from one protected by mobs?
If you play on a Russian client, then with 100% scanning of data relics in WH, the unprotected ones will always have a Russian name. For example, "Serpentis Temple Complex, etc." Protected ones will always have an English name at 100% scanning "Unsecured data Sleeper, something there..."
3. How do they usually kill in the WH?
1. They kill at the exit from the WH, if your ship has a warp of more than 3 seconds.
2. They kill in the sun, inexperienced scanners.
3. They kill when you are on a safespot or an anomaly and you are scanned by combat probes, if you did not use the d-scan, and did not see that there is someone in the system.
4. They kill in invisibility, scanning for example gas or data and flying up to you tightly while you are scanning or hacking a box. And if you do not have time to warp out in 3 seconds, then they kill. Sometimes even a 3-second warp does not save.
5. They kill when you make a combat anomaly, flying to you just on it, without scanning.
6. They kill when you warp to the exit, stretching a bubble in front of the wormhole, which does not allow warping.
7. They kill meanly leaving one data untouched to catch all the scanners on it, waiting for prey in invisibility with the fleet.
8. They kill on gas sites, there is one anomaly where 6 turrets with one salvo sleepers kill Venture. If you do not know the name of this only anomaly. Is "Ordinary Perimeter Reservoir".
4. How to make sure that they do not kill in the ways above?
1. Do not be near the Wormhole inside the WH, without invisibility.
2. Do not warp into the WH in the sun.
3. Constantly press d-scan, accelerate the ship into empty space if you are alpha. If you are omega, study and put a cloak on the ship.
4. Warp from your frigate 2-3 seconds. Moreover, 3.01 seconds is already considered a warp - like 4 seconds. press, scan.
5. Be from the warp point to the anomaly in 100km, accelerate on the safespot, while you clean the mobs. Take a tractor with you, close the anomaly and then warp to the tractor so that it disappears from the search. There are T2 cruisers on the omega, which are not visible on the d-scan. Its Rook, Huggin, Lachesis and Curse.
6. Carry filaments with you to the Pochven and from the Pochven 2-3 pieces.
7. Take loot from the data relic to the Highsec to the station, each time when it reaches 20-50kk. So that you are not killed with 1kkk in the cargohold (there were cases).
8. The name of the anomaly with gas turrets is "Ordinary Perimeter Reservoir".
5. How and why do they scan in nullsec?
In WH, data relics come from the highsector and nullsec, so you should always have a Cargo Scanner with you on your ship to avoid hacking empty boxes and wasting time. In nullsec, all data relics have good loot and you don't need to constantly press d-scan, since there is local, and if you are alone in the nullsec system, you can breathe a sigh of relief.
You have to fly to nullsec through lowsec, and this is a pvp zone. That's why people use filaments to immediately teleport to nullsec, scan data relics, and through lowsec with loot, get back to the highsector, also using filaments to the Pochven.
6. How much ISK can be in a box in WH or in one system?
From what I saw, it's 180kk in a box and 600kk from one system. I scanned the system from a dead-end system of the high sector. Jumped 3 systems deep. And there a new signal opened in front of me, a wormhole for small-tonnage ships, from where I took out 600kk for 50kk, rewarped 10 times to high with loot.
7. Is it possible that you can't scan anything overnight and how to find an untouched wormhole system?
Yes, this happens very often and is very disorienting. Jump into wormhole from lowsec or dead highsec (1 warpgate).
Navigation in Wormholes (part 1) (
part 2)