Why do you need fleets in the game?
Playing in a fleet speeds up everything you do by as many times as there are pilots in your fleet. Everyone benefits from this, and all earnings are divided equally among all fleet members. Below, we will talk about what you can do together in the game and how:
1) Mining
- Solo. On alpha, solo mining in the high sector will give you omega in 2-3 months. In lowsec and wh, omega will be in a month if you do not die. Gas mining will give omega in about 2-3 weeks.
- Three. Mining in highs with three of us, ideally there should be a bonus with omega, this is orga or poporis, with bonuses for the speed of the crust and an ore compressor in space for the fleet. All this will speed up mining by 30-50%. Everyone mine for themselves as much as they want, and throws off some ore or isks 10% of the accumulated bonus.
- Five. Five people in the mining fleet, this is the same on alpha, look for a bonus, the rest dig ore in high, low and wh.
It is also worth adding that mining moons, in 0.5 systems, will double your earnings compared to regular highsec ore.
- Omega mining, solo. In solo with pumped skills to 5 orca will give about 1800 m3 per minute or 100kk in 10 hours. A barge will mine faster, retriever. Or T2 Skiff or Mackinav pumped to 5 about 2 times. Highsec ice is 2 times more profitable than regular ore, with pumped skills.
- Three. Three of us mining on an omega, this is a bonus and 2 retrievers in high sec, everyone in the fleet will be able to mining up enough omega in about a month, 10 hours a day. If you mine ice, then this is 2 weeks, but there is a chance of ships being blown up by suicide bombers. Moon ore, at 0.5 has about the same benefit as ice.
- Five. Mining with five, in high sec this is 1 bonus and 4 barges.
Mining in Low or WH, this is a bonus only for the procurers, and barges are only for procurers. In case of an attack, there is a mass warp. Everyone mining for themselves, in terms of benefit, this is 3-5 times better than regular ore in high sec, approximately. If you are not killed constantly.
Mining moon r64 in low sec or null sec, in terms of benefit it is 5 or more times better than regular high sec.
In Low, wh, null, or pochven. This can be a format of 1 bonus, 3 barges, 1 eyes at the entrance to the wormhole or on the warpgate in the system where you doing mining. Or a format where instead of a barge in the cloak there is a praxis as a guard. In this case, the eyes see that the enemy has passed through the WH, procurers and porpois hang a scrambler on it and neutralize in case of an attack, and the praxis flies in and kills the caught victim. All loot is divided equally, including the dug up ore, eyes and guards should receive the same amount as barges with a bonus.
Above five. This is a variation in the form of increasing barges, eyes at the entrances to the system and guards in the form of warships. If there is a station in the system where you are mining, then when an enemy appears, everyone can still transfer to combat ships with mining one.
2) Scanning
- Solo. Scanning alone, this is flying around the systems and looking for untouched inputs. From one of these, you can take out from 100 to 500kk in a couple of hours, depending on your luck. Or you can take out nothing at all. Scanning occurs on frigates of ordinary nations cheap on alpha. So you can farm for omega in 2-3 weeks.
- Three. For scanning by three, a common folder with access for the fleet is created, to which all participants connect. You find untouched systems three times faster
- Five. A mixed scanning fleet by type is possible, 3 scan frigates, 1 jamilka with a scraper and 1 combat ship. Or 3 scans and 2 combat
- Five or more. Full farm of wh, not just scan, including gas, anomalies, relics and everything in it.
How to get 1kk sp on main / Как получить на основу 1кк сп?
On any account, even an old one, follow the link, and at the bottom under the fields, click "
Log in to become a recruit". You don't need to fill out the form:
1млн навыков бесплатно сп / 1mln free skills.
3) Expeditions
- Solo. Farm expeditions, knock out escalations from green and search for them in hidden signals.
- Three. One scans, two hit green, if not many, each flies to a different refuge, to cover as many anomalies as possible, and increase the chance
- Five. Throwing a pair of pilots further into the system, or splitting, in pairs, and every 2 people farm a certain constellation of the sector and scan it. Or some do data in the fleet, and some only combat. Some do escalations, while the rest knock them out. Loot is equally divided.
- Five or more, the same as five people above. Looting of one sector, half of the mechanics of spawning greenery, due to the speed and a large number of fleet pilots in one region. After all, in highs, anosalki respawn in 10-20 seconds in another system of the region
4) Agentran, missions.
- Solo, an agent of 3-4 levels is made for speed, missions that spoil standing are skipped.
- Three. Fleetcom takes the mission and three of them go through it for speed. Fleetcom hands over the mission and chooses upon handing over, to divide the reward among all fleet members.
- Five is not profitable.
- More than five, the same.
One problem with fleet farming, is the reward are the same, as you do it solo /0\ Its working, only if you multiboxing. (