11:40
How to survive in lowsec?
If you are alpha, then the choice is small:
- Make the ship's warp less than 3 or 2 seconds (ideal)
- If you are locked on a gate, melt back to the gate, on AB engine, without shooting back.
- Stand on the teaser of public player stations, which makes you invulnerable.
- Fly on ships that are very cheap and quickly restored for 1-2kk ISK. For example, Venture for mining lowsec ore, a scanner like Heron, a frigate like Tristan or Sunesis to farm and shoot NPCs, and possibly PVP.
- Mark the lowsec system with bookies and make warp/warp books on NPC stations. Reviews on gate at 1000 km +
If you are omega
All the previous and additional methods:
- Covert cloak and T2 scanner. You are almost elusive. And in general, any cloak will allow you to warp safely from nuts through a cloak + MVD. And go invisible, if you need to afk in space.
- Recons - are not visible on the subscan, and through a cloak + MVD you can walk on gates. You can farm relatively calmly or catch someone in PVP.
- The second window, if the main one flies along Low in a battle, then the second window on Heron goes in front of it, scouts warpgates for camps and scans anomalies in the system. Or you do mining with one window, and the second in the neighboring one you stand on a gate in a cloak.
- Industrial and covert cyno. When you have friends on black ops, then you put industrial cyno on Venture or a truck and set it on fire next to the victim, to whom your friends on black ops warp. You can also pump out covert cyno, which is installed on T3 scanners, T2 Venture avenues, some T2 trucks, and the hunting process will be more enjoyable. If you are in Lowe's gang, then flying with cyno is a possible solution to the problem with pirates.
- Cruiser T3 - will farm almost everything that is in Lowsec (almost), can stand up for itself and fight off small fry, it is difficult to catch on a gate, because of the covert cloak system and catch at all, can burn covert cyno and call for help.
- Black OPS, so that the main one does not climb on the gate, you scan with the second window what is interesting, burn the covert cyno with the T2 scanner, along which the main one flies to the black ops and farms. Home the same. You can also, for example, farm exp with the main one, and stand in the lock on the acceleration gate with the alt to see if the Lachesis, which is not visible on the d-scan, has come to you.
- Speed. The faster you farm, the harder it is to catch you. As a rule, pirates can scan a ship in 1-2 throws of combat probes. Myrmidon, for example, goes through the five with normal drones, but they simply won't let you finish it and will take it away, this is the favorite pastime of all pirates in Low.
- Jump engine. A very useful thing, helps not to die while farming in Low and not only. It is installed on a battlecruiser and a battleship. Take it, jump 100 km away from danger and normal.
- Feature, in Low in the third room of the five, you can not kill the stasis tower, but in the cloak move away from them by 125 km, they will stop bothering. And calmly clean the NPC, or jump away by 100 km, with a jump engine. So that the person who comes to your exp caught the nets from the towers and died from the NPC in the 3rd room.
Live near Low
Put the base as close as possible to the lowsec in which you farm. Your clone, where you have already prepared ships and clones for different situations. Lowsec differs from nullsec and WH in that, firstly, you will not be babble on the gate, i.e. it is easier to fly where you need to. And secondly, you can return to the battle as quickly as possible, and loot enemies or yourself. The speed with which you fly in lowsec to the place of your death is the key to success. In fact, a pirate can have one ship, and you, for example, have 10 prepared and a base in a system adjacent to Low. You will stupidly break it because of the consumables or a larger number of tries. That is, he has one life and he is in the Jita, and you have 10 lives and after death, after 3 minutes you are resurrected again in the grid.
How to get 1kk sp on main / Как получить на основу 1кк сп?
On any account, even an old one, follow the link, and at the bottom under the fields, click "
Log in to become a recruit". You don't need to fill out the form:
1млн навыков бесплатно сп / 1mln free skills.
Roughly speaking, you can fit 100 ventures next to Low, and a person will simply get tired of catching you and killing you there on the 46th because after 3 minutes you are back in the system.
This is not possible in nullsec and WH unless there are friendly citadels with a clonning center. You will have to roll filaments, entrances through Terra, or fly in covert cloak on a T3 cruiser to fight camps and bubbles on gates.
In WH, the difficulty is that you will have to fly to the entry point, which changes every day. Spawn can be in the Jita, for example, and the entrance in the Amarr, it's 50 jumps, congratulations. Or if the enemies control the wh and collapsed the entrance, then you can only roll from another wh in case of static or randomly search.
Therefore, for lowsec, they choose cheap, light, high-DPS types of ship equipment. After all, having died, in 3 minutes you will sit in the same ship and fly into battle again. These, for example, are a catalyst or a core. It is cheap, pumps up quickly, and does a lot of damage. It depends on what you have prepared in advance at your base and in what quantity.
For wh systems, ships are equipped with a maximum of tanks and pumping, so that they do not die, or live as long as possible, because having died in the wh, you can sometimes return only in an hour or even in a few days, if the entrance is controlled by the enemy. That is, these are armor plates, ancillary shields, booster cap, invul fraction modules in fits.
Advice on Low from an old pirate
There are three characters on the account.
1) The main is the combat window, ilm farm + PVP, fraction. wars. The character's safety drops to -5 and he does not get out of lowsec.
2) The second character is a truck, takes loot to the zhita for sale and brings consumables, ships for the basis. Loots wrecks from Low.
3) The third character is any PvE farm, agent, combat, abyss scan, etc. If you need to farm the isks, either you are simply tired of pirating, or camps do not allow you to do this, etc.
And finally, the words of Bruce Lee: I'm not afraid of a man who has learned 10,000 punches, I'm afraid of the one who has repeated one punch 10,000 times. Like, it's not the one who can get into Avatar who's scary, but the one who has made 10,000 flights on Tristan!
What do you think?
Uretraniel — 09/05/2024 07:47 PM
That's not true. Without a cloak and a warp, it's possible to live in low in 2 seconds. The selection of the low itself is important here. So that it has another entrance and can be used. They are never camped. It's also better to pick up a place to store your stuff on the spot on a low-cut machine. So you can get back to the place of your death in 40 seconds instead of three minutes, but the question arises, is it necessary? Life in lowsec is usually slow, but when it comes to peeps, as they say in a big family, the face doesn't click click. And those who can't loot quickly learn to do it quickly.
Now about cheap and easy. The concept is more flexible than 1-2 kk. Because classes on getting isks in lowsec involve more expensive ships. And when you live in one window, the ships tend to be universal. So that you can farm a little and fight off a random mommy's peep. Here, this principle also works, but with some adjustments. The ships should be suitable for their tasks and there should be at least a dozen of such ships on the jackpot. Then it really is not a pity to use them.
About cyno and the collective
Lowsec = a swamp, in which almost nothing happens.
Everyone knows each other. At the stage of life in lowsec, a person already knows how to use kb, eve who and other interesting reconnaissance tools. And when cyno appears in a collective, then this collective has known everyone for a long time and has its own pros and cons in the environment. And it finds out about PerateGs in advance. From the intel channels. And it uses its cyno to drop crabs and bait flying pvp pevpeshnegov (those from the intel channel). And it is not advisable to fly a floteg with cynos in lowsec. Because there is such a thing as a jump distance. And it limits the use of cyno. The very essence of life in Low assumes that everyone is doing their own thing, and if something happens, they run to the scream in the voice or intel channel to fit into the kill of Crabs.
I always played one character and did not feel much discomfort. The main thing is to keep the SS above null and everything will be fine.